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Metro Vancouver VR Experience

Project type

VR ( Metro Vancouver Urban Planning Exploration)

Date

Apr 2026

Role

3D/2D Designer

Website

Tools

Maya.png
Blender.png
3dcoat.png
Figma.png
ps.png
Unity.png

Meet
Our Team

YANGOS

Supervisor

HASWANTH

Programmer

ABRAHAM

Project Manager

SHUNE

3D Artist

BARRY

Supervisor

PHILIP

Programmer

DOREEN

CO-PM / UI & UX

YIYUAN

UI & UX

Office

Reference
MetroVancouver office scene

Model iteration

Office scene
Version 1
Version 3
Version 2
Version 4

City

Reference
references04.png
references03.png

Model iteration

Urban Scene
Model iteration01_01.png
Version 1
Model iteration01_03.png
Version 3
Model iteration01_02.png
Version 2
Model iteration01_04.png
Version 4

Texture

MetroVancouver office scene

MetroVancouver office scene

Color and normal maps were developed to restore the visual fidelity of the Metro Vancouver office setting.

Effects

MetroVancouver office scene

In-engine Shader Graph effects (Unity) are used to accentuate interactive buildings and objects for clear player recognition.

Model
image 11.png
Texture
map 1.png
Effects demonstration
Material
materialball01 1.png
materialball02 1.png
materialball03 1.png
materialball04 1.png
materialball05 1.png
materialball06 1.png
image 10.png
image 9.png

Building name label

Make building nametags easier to identify

2D Version
image 15.png
Model
model03 1.png
Material
material03 1.png
material02 1.png
material01 1.png
material04 1.png
Effects demonstration
image 12.png
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